AI Insights · Timothy · July 2025
Performance of Top 5 Pokémon Collector Games on iOS in Australia, Q2 2025
Explore the performance trends of the top Pokémon collector games on iOS in Australia during Q2 2025, including weekly downloads, revenue, and active users.
In the second quarter of 2025, the Pokémon collector games on iOS in Australia showed varied performance trends. Here's a closer look at how these top games fared, based on data from Sensor Tower.
Pokémon TCG Pocket from The Pokemon Company experienced fluctuations in its weekly revenue, peaking at approximately $231K at the end of April. Weekly downloads saw a slight decline from 11.2K to 3.9K over the quarter, while active users decreased from 227K to 192K.
Pokémon GO by Niantic, Inc. maintained a steady revenue stream, with a notable spike to $509K in late June. Downloads remained consistent, ranging around 3K to 4K weekly, while active users rose from 158K to 183K by the quarter's end.
Palmon: Survival showed a positive trend in revenue, starting at $335 and increasing to $7.3K by late June. Downloads grew from 43 to over 1.5K weekly, and active users significantly increased from 54 to 1.2K.
Pokémon TCG Live did not generate revenue during this period but maintained steady downloads, averaging around 600 to 900 each week. Active users remained relatively stable, hovering around 8K.
Pokémon UNITE saw minor fluctuations in revenue, with a peak of $2.5K in mid-April. Downloads were consistent, ranging from 575 to 900 weekly, while active users decreased slightly from 3.6K to 2.9K.
These insights provide a snapshot of the current market dynamics for Pokémon collector games on iOS in Australia, with more detailed analysis available from Sensor Tower.